This course introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of 3ds Max with its state-of-the-art tools, such as irradiance mapping, fur and hair textures and shaders, and stereoscopic 3D rendering. The course covers critical concepts such as creating basic materials, image sampling, color mapping, subdivs, and lighting, as well as the Render Elements, RT, and physical rendering workflows in V-Ray. Exercise files are included with the course. Instructor.
Brian Bradley is a self-taught 3D artist and business owner. Brian started experimenting with creative software and 3D applications around the end of 1993, wondering whether or not he could make a living working with such cool tools! By 1998 he had started his own multimedia business, working on projects ranging from flying logos to graphic design for clothing and vehicles to entire product and architectural visualization projects.
While learning the tools of his trade, Brian developed a keen awareness of the need for well-explained, high-quality training that could make software tools accessible and open to anyone who wanted to learn them. In 2007 he turned the attention of his family business toward the full-time teaching of the graphic design and production tools he loves to others. Skills covered in this course. Course Transcript As V-Ray is a third-party plug-in renderer for 3ds Max and not a part of the base package, a good starting point for our course would be to quickly deal with installation of the renderer and its license server.
Of course, we need, first of all, to go and download our V-Ray executable, so to do that we need to go to the Chaos Group web site, so www.chaosgroup.com. Once there, we need to log in. Go to the downloads section and choose the appropriate area that we want to download our file from. Of course, we want to download V-Ray for 3ds Max. Now we can simply come down the list and choose the version of V-Ray for the version of Max that we want to work with, so we are downloading V-Ray 2.0 for 3ds Max 2012; we are working with the 64-bit version of the application, so let's click and download that particular option. We just click to save the file.
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Clearly this is going to take a while; to save time we already have a version of our executable saved, so let's just cancel that download. Practice while you learn with exercise files. Watch this course anytime, anywhere. Course Contents. Introduction Introduction. 1. Getting Ready to Render with V-Ray 1.
Getting Ready to Render with V-Ray. 2. Critical V-Ray Concepts 2. Critical V-Ray Concepts. 3.
Key Lighting Tools 3. Key Lighting Tools. 4. Global Illumination 4. Global Illumination.
5. The V-Ray Materials 5. The V-Ray Materials. 6. Quality Control with Image Sampling 6. Quality Control with Image Sampling.
7. The Physical Workflow 7. The Physical Workflow. 8. V-Ray's Effects Tools 8. V-Ray's Effects Tools.
9. Using Render Elements 9. Using Render Elements. 10. V-Ray RT. Conclusion Conclusion.
Overview Setting up V-Ray for 3ds Max comprises of three steps: installing and licensing through your OS and then setting V-Ray as the renderer inside 3ds Max. Additional pages in this section cover setting up the, and. Installing V-Ray The V-Ray installer for 3ds Max is pretty straightforward and easy to follow and can be downloaded from the section of the website (please make sure you use your login credentials to ensure access to the download links). It's recommending that before installing V-Ray, please make sure your computer meets the for running 3ds Max with V-Ray. If you would like a step-by-step guide, please check out the page.
If you run into any problems like installing V-Ray, please check out the page. Licensing V-Ray Once V-Ray is installed you will want to make sure that your V-Ray license is properly configured. The page includes everything you need to get V-Ray licensed and running properly. If you need more help on configuring your set up as a or, please check the appropriate pages.
Selecting a Renderer In order to use V-Ray, you must first select one of its renderers as your Production and/or ActiveShade renderer. Open the Render Setup window. At the top of the Render Setup window, choose as the Target either Production Rendering Mode or ActiveShade Mode.
For Renderer, choose V-Ray Adv (for Production Rendering Mode only) or V-Ray RT (for either mode). For Production Rendering Mode, both V-Ray Adv and V-Ray RT are available. For ActiveShade Mode, only V-Ray RT is available. Copyright © 2018 Chaos Software Ltd. The adventures of tintin android apk free download. All Rights Reserved. V-Ray and the V-Ray logo, Phoenix FD and the Phoenix FD logo are registered trademarks of Chaos Software Ltd.
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Autodesk 3ds Max 2012
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